LaPensée, Elizabeth, Daniel Wilson, and Johnnie Jae. “Indigenous Futurisms,” Indigenous Comic Con 2017. Isleta Resort and Casino, Albuquerque, New Mexico, November 10-12, 107.

LaPensée, Elizabeth. “Indigenous Self-Determination for Sovereign Games,” Emergent Research Series. Hatcher Graduate Library, University of Michigan, Ann Arbor, MI, November 8, 2017.

LaPensée, Elizabeth. “Water Moves MSU: Honour Water,” Great Lakes Folk Festival. East Lansing, MI. August 11-13, 2017.

LaPensée, Elizabeth. “Game Mechanics as Cultural Expression,” Irish Game Makers Association Inspire, Trinity College Dublin, Ireland, June 28, 2017.

LaPensée, Elizabeth. “When We Listen, We See: Game Design Inspiration,” Northern Ireland Screen Game Development Seminar. The Mac Theatre, Belfast, United Kingdom, June 26, 2017. 

LaPensée, Elizabeth. “Keynote: From Mobile to Motion: Indigenous Games from North America,” Cultural Learning and Celebration: Video Games from Indigenous North America. Embassy of Canada, Berlin, Germany, June 21, 2017.

Sudmann, Andreas, Elizabeth LaPensée, Sebastian Möring, and Judith Ackermann. “Caretaking in Games,” Cultural Learning and Celebration: Video Games from Indigenous North America. Embassy of Canada, Berlin, Germany, June 21, 2017.

LaPensée, Elizabeth. “Traditional Ecological Knowledge as Game Design.” Indigenous Voices Summer Seminar. BEACON Center, Michigan State University, East Lansing, MI. June 2, 2017.

LaPensée, Elizabeth and Margaret Noodin. “Singing Back: Anishinaabemowin Singing Games.” Anishinaabemowin Teg: Aabziitoodaa gdi-nweninaa nji e-shkiniijig: Reviving Our Language for the Youth. Kewadin Casino Hotel, Sault Ste. Marie, MI, March 30 - April 2, 2017.

Recollet, Karyn, Monique Mojica, Nyla Innuksuk, Jaime Black, Susan Blight, Lisa Jackson, and Elizabeth LaPensée. “Indigenous Futurities - Land, Territories, and Belonging.” We Are The Land. University of Toronto, Toronto, ON, March 20, 2017.

LaPensée, Elizabeth. “Keynote: Games as Sovereign Spaces.” Global Digital Humanities Symposium. Michigan State University, East Lansing, MI. March 16 - 17, 2017.

LaPensée, Elizabeth. “Waterways in Gameplay.” American Indian Science and Engineering Society Speakers Series. Michigan State University, East Lansing, MI. March 14, 2017.

LaPensée, Elizabeth, Julia Keren Detar, Daniel Starkey, Allen Turner, and Renee Nejo. “Indigenous Games Lightning Talks.” Moscone Center, San Francisco, CA. February 27 - March 3, 2017.

Finley, Toiya Kristen, Chris Avellone, Elizabeth LaPensée, Evan Skolnick, and Michelle Clough. “It's Not in the Writer's Manual: A Q&A Session for New Writers.” Moscone Center, San Francisco, CA. February 27 - March 3, 2017.

Grace, Lindsay, Drew Davidson, Susan Gold, Mitu Khandaker-Kokoris, Elizabeth LaPensée. “It's Not All About Unicorns: Sustainable Diversity in the Classroom.” Moscone Center, San Francisco, CA. February 27 - March 3, 2017.

LaPensée, Elizabeth, Stephen Graham Jones. “Indigenous Futurisms.” Indigenous Comic Con. National Hispanic Cultural Center, Albuquerque, NM. November 18 - 20, 2016.

LaPensée, Elizabeth, Ishmael Hope, Allen Turner, and Renee Nejo. “IndigiGames.” Indigenous Comic Con. National Hispanic Cultural Center, Albuquerque, NM. November 18 - 20, 2016.

LaPensée, Elizabeth. “Intergenerational Generation: Games, Comics, and Transmedia as Indigenous Self-Determination.” Voices on Campus Series. Michigan State University, East Lansing, MI. November 3, 2016.

LaPensée, Elizabeth. “Keynote: From 8-Bit Invasion to Thunderbird Elation: Indigenous Game Design.” Meaningful Play 2016, Michigan State University, East Lansing, MI. October 20 - 22, 2016.

Bond, Jeremy, Adam Sulzdorf-Liszkiewicz, and Elizabeth LaPensée. “Making Meaning Happen: Participation, Personal Expression, and Fate in Games.” Cultural Rhetorics 2016, Michigan State University, East Lansing, MI. September 30 - October 2, 2016.

LaPensée, Elizabeth. “Media Medicine Panel.” 35th Annual Medicine Ways Conference, University of California Riverside, Riverside, CA. May 12 - May 14, 2016.

LaPensée, Elizabeth. “Self-Determined Indigenous Video Games.” Motion + Media Research Symposium. University of Minnesota Duluth, Duluth, MN. Friday, April 15, 2016.

LaPensée, Elizabeth. “Indigenous Comics and Games.” The Panel is Political: Using Comics for Social Change. Boneshaker Books, Minneapolis, MN. Tuesday, April 12, 2016.

LaPensée, Elizabeth. “Indigenous Intervention in Video Games.” Indigenous Intervention into “Indigenous Narrative.” Institute of American Indian Arts. Nativo Lodge, Albuquerque, NM. Friday, April 1, 2016.

LaPensée, Elizabeth. “Anishinaabe Water Teachings in the Singing Game Honour Water.” Envisioning the North in 2046. Institute on the Environment, University of Minnesota. Glensheen Mansion, Duluth, MN. Wednesday, March 30, 2016.

LaPensée, Elizabeth. “Discussion with Filmmakers.” Mazinaateseg: Anishinaabe Films and Their Makers. Augsburg College, Minneapolis, MN. Wednesday, March 9, 2016.

LaPensée, Elizabeth. “Relational Worldview in Indigenous Food and Medicine Games.” Research for Indigenous Community Health Center Collaborative. Research for Indigenous Community Health Center, Duluth, MN. Friday, February 12, 2016.

LaPensée, Elizabeth. “Lunchtime Lecture with Elizabeth LaPensée.” Duluth Art Institute Galleries, Duluth, MN. Wednesday, January 13, 2016.

LaPensée, Elizabeth. “Gameplay for Living Medicinal Plant Knowledge.” Traditional Teachings Today Workshop. Fond du Lac Tribal and Community College, Cloquet, MN. Friday, December 11, 2015.

LaPensée, Elizabeth. “Healing Historical Trauma Through Games.” Diwrnod yng Nghymru Fydd // A Day in Future Wales. Arad Goch, Aberystwyth, West Wales. Saturday, November 28, 2015.

LaPensée, Elizabeth. “Reinforcing Cultural Teachings and Language in Games.” Traditional Teachings Today Workshop. Fond du Lac Tribal and Community College, Cloquet, MN. Wednesday, November 11, 2015.

LaPensée, Elizabeth. “Games as a Pathway to Indigenous Futurisms.” 1st Annual Symposium on the Indigenous Future Imaginary. TIFF Bell Lightbox, Toronto, ON. Friday, October 16, 2015.

LaPensée, Elizabeth. “Indigenous Game Panel.” imagineNATIVE Film + Media Arts Festival 2015. Reitman Square, Toronto, ON. Thursday, October 15, 2015.

LaPensée, Elizabeth. “The Experimental Story Panel.” Book Summit 2015: The Story at the Centre. Harbourfront Centre, Toronto, ON. Thursday, June 25, 2015.

LaPensée, Elizabeth. “The Gift of Food: A Pacific Northwest Native Board Game.” Canadian Indigenous/Native Studies Association 2015: Survivance & Reconciliation: 7 Forward / 7 Back. Concordia University, Montreal, QC. June 11-13, 2015.

LaPensée, Elizabeth, Allie Vasquez, and Melissa Bennett. “From Tradition to Comics, It's All Survivance.” One Flaming Arrow: Inter-Tribal, Art, Music, & Film Festival, Portland, OR. June 3-14, 2015.

LaPensée, Elizabeth. “From Beadwork Plants to Spacecanoes: Indigenous Game Mechanics.” Natives in Game Dev Gathering. University of California Santa Cruz Extension, Santa Clara, CA. May 22, 2015.

LaPensée, Elizabeth. “#1ReasonToBe Panel.” Game Developers Conference. Moscone Center, San Francisco, CA. March 2-6, 2015.

LaPensée, Elizabeth. “Design in Indigenous Science Games.” Immersive Learning Research Network 1st Meeting & Virtual Symposium. Oregon State University, Corvallis, OR. November 20-22, 2014.

LaPensée, Elizabeth. “Why Cultural Collaboration Matters.” IndieCade 2014. IndieCade Village, Culver City, CA. October 9–12, 2014.

LaPensée, Elizabeth. “Let's Play! Innovative Teaching Tools.” 3rd Annual Our Food is Our Medicine Conference. Kiana Lodge, Suquamish, WA. September 24–26, 2014.

LaPensée, Elizabeth. “Education for the Future: Engaging Youth with Traditional Knowledge and Game Development.” 38th Annual National Indian Timber Symposium. Coeur d'Alene Tribal Resort, Worley, ID. June 23–26, 2014.

Marcano, Manuel and Elizabeth LaPensée. “What Not to Do with Native Americans in Video Games.” indiE3 2014. June 9–15, 2014.

LaPensée, Elizabeth. “Self-Determination in Games and Digital Media.” Canada Media Guild Digital Media Mixer: Storytelling + Coding = ?. Rainier Provisions, Vancouver, B.C. April 24, 2014.

LaPensée, Elizabeth. “Indigenous Storytelling as Game Design and Narrative.” Game Developers Conference 2014. Moscone Center, San Francisco, CA. March 17–21, 2014.

LaPensée, Elizabeth. “Survivance: An Indigenous Game for Change.” PlayPR. Simon Fraser University, Surrey, B.C. November 6, 2013.

Bird, Jodi and Elizabeth LaPensée. “Procedural Indians: Native Ludologies in Video Games. A Roundtable on Assassin's Creed III.” Digital Indigeneities: (Re)mediations, Old and New. University of Illinois, Champaign, IL. September 13–14, 2013.

LaPensée, Elizabeth. “Survivance: A Social Impact Game.” Portland Games for Change. Lewis and Clark College, Portland, OR. February 28, 2013.

LaPensée, Beth Aileen. “The Good, the Bad, and the Sultry: Indigenous Women in Video Games.” Unpacking the Indigenous Female Body. University of British Columbia, Vancouver, B. C. April 23–24, 2010.

LaPensée, Beth Aileen and Jason Edward Lewis. “Pedagogy for Designing Indigenous Games and Virtual Environments.” 4th Annual International Indigenous Ways of Knowing Conference 2010. Lewis and Clark College, Portland, OR. January 14–16, 2010.

LaPensée, Beth Aileen and Jason Edward Lewis. “Virtual Modding as Self-Determination: Scenes from the Skins Workshops.” Native American and Indigenous Studies Association Conference. University of Minnesota. Minneapolis, MN. May 21–23, 2009.

Lewis, Jason, Beth Aileen LaPensée, Skawennati Fragnito, and Bea Parsons. “Future First Nations: Rezzing the 22nd Century.” Canadian Games Studies Association Conference. Ottawa, ON. May 2009. 

LaPensée, Beth Aileen and Jason Edward Lewis. “Skinning in the Beginning: Glimpses of Aboriginal Game Design.” Canadian Game Studies Symposium 2008. University of British Columbia, Vancouver, B. C. May 31, 2008.

LaPensée, Beth Aileen. “Indianuity: Collaborative Community Technology.” First Nations Technology Conference. Coast Plaza Inn, Vancouver, B. C. February 22–24, 2008.

LaPensée, Beth Aileen. “Education of Game Development.” First Nations Technology Council: Technology As a Tool for Nation Rebuilding. Coast Plaza Inn, Vancouver, B. C. February 21, 2007.

LaPensée, Beth Aileen. “North American Indigenous Imagery and Identity in the Game World.” FuturePlay 2006. London, ON. October 10–12, 2006.

LaPensée, Beth Aileen. “Odaminodaa: Game Education for Indigenous Youth.” Canadian Game Studies Association Symposium. Toronto, ON. September 21–24, 2006.

LaPensée, Beth Aileen. “Digital Nations and Pixel Natives: American Indian Figures in Digital Games.” 27th Annual National Popular Culture/American Culture Association Conference. Atlanta, GA. April 12–15, 2006.

LaPensée, Beth Aileen. “Geared Suns and Rusted Blades: Steampunk Aesthetics in Video Games.” International Conference for the Fantastic in the Arts. Fort Lauderdale, FL. March 15–19, 2006.

LaPensée, Beth Aileen. “PvP, PKs, and Griefers: Meaning of War in Computer Games.” 2nd Annual War, Peace and Media Conference. Portland, OR. July 8–9, 2005.

LaPensée, Beth Aileen. “From Cowboy Vampires to Urban Sociopaths: Digital Games as Portals into the Hyperreal West.” Pacific Northwest American Studies Association Conference. Portland, OR. April 14–16, 2005.

LaPensée, Beth Aileen. “Mana of the Machine: The Fusion of Magic and Technology in Video Games.” 26th Annual National Popular Culture/American Culture Association Conference. San Diego, California. March 23–26, 2005.

LaPensée, Beth Aileen. “Native Americans in the Gaming Age.” 2nd Annual Cultural Studies Association Conference. Boston, MA. May 5–9, 2004.

LaPensée, Beth Aileen. “Native Americans in the Gaming Age.” 25th Annual National Popular Culture/American Culture Association Conference and Southwest Texas/Popular Culture & American Culture Associations. San Antonio, TX. April 7–10, 2004.