Articles and Interviews
"ILTF Releases New Educational Video Game On Indigenous History," Native America Today, July 31, 2019.

"Elizabeth LaPensée Taps Power of Gaming to Share Indigenous Experience," Ann Kammerer, ComArtSci News, June 13, 2019.

"Real Native History in a Video Game: An Indigenous Take on The Oregon Trail," Adrian Jawort, Indian Country Today, March 5, 2019.

"Playing It Personal: Art in Game Design," Rania Kaur, Spectator, December 5, 2018.

"‘It’s Your Journey’: Native Innovation in Video Games: An Interview with Game Designer Elizabeth LaPensée," Emma Cregan, Folklife Magazine, November 28, 2018.

"How to Make a Difference: Develop for Social Impact on Google Play," Maxim Mai, Medium, September 21, 2018.

"Professor Elizabeth LaPensée Wins 2018 Guggenheim Fellowship Award," Sierra Richards, ComArtSci News, April 12, 2018.

"Elizabeth LaPensée Discusses Her Scholarship, Comics, and Her Latest Video Game Thunderbird Strike," Nicholas Yanes, Scifi Pulse, December 19, 2017.

"This Game Developer Wants to Create Space for Indigenous Stories," Jacob Dubé, Motherboard, December 5, 2017.

"Indigenous Game Designer Draws Fire for 'Thunderbird Strike' Video Game," Smoke Signals, Danielle Frost, November 14, 2017.

"Thunderbird Strike: Controversial Video Game Takes Aim at Oil Industry," CBC Unreserved, Rosanna Deerchild, November 5, 2017.

"No, This Video Game is Not ‘Eco-Terrorism’," The Verge, Daniel Starkey, November 1, 2017.

"Thunderbird Strike Wins Best Digital Media Work at imagineNATIVE and Stirs Controversy," ComArtSci Newsletter, Kaitlin Dudlets, November 1, 2017.

"The Freedom to Create: A Talk with Elizabeth LaPensée," CG Magazine, Brendan Frye, October 31, 2017.

"Dev Draws Flak for Making a Game About Resisting Oil Pipelines," Gamasutra, Alex Wawro, October 30, 2017.

"Oil Lobbyists: Thunderbird Strike Video Game 'Promotes Ecoterrorism'," Motherboard, Jacob Dubé, October 27, 2017.

"Smash Pages Q&A: Elizabeth LaPensée on Deer Woman: An Anthology," Smash Pages, Alex Dueben, October 20, 2017.

"Destroy Oil Pipelines as a Thunderbird in this New Video Game," Motherboard, Jacob Dubé, October 19, 2017.

"Indigenous Self-Determination in Game Development," The Game Design Roundtable, Dirk Knemeyer and Kathryn Hymes, September 22, 2017.

"MOONSHOT: The Indigenous Comics Collection Roundtable," ComicsVerse, Morgan Slade, July 27, 2017.

"Coding Culture: Native American Skills Needed in Technology Sector," Missoulian, Ashley Nerbovig, July 15, 2017.

"How a Michigan State Professor Won an Award for Serious Video Games," Big Ten Network, Scott Smith, April 7, 2017.

"A Leader in Serious Games and Indigenous Game Design," College of Arts and Letters Newsletter, March 17, 2017.

"Elizabeth LaPensee Receives Serious Games Community Leadership Award," ComArtSci News, March 8, 2017.

"Indigenous Language Games Launched by MSU Faculty," ComArtSci News, Emmy Virkus, January 24, 2017.

"Expressing Herself In Design and Art," Sequential Tart, Patti Martinson, January 16, 2017.

"Inaugural Con Celebrates Indigenerds," ABQ Free Press Weekly, Erika Eddy, November 9-15, 2016.

"Van Camp, Robertson, and LaPensee Join Volume Two of the 'MOONSHOT' Anthology," Comics Alliance, Steve Morris, September 22, 2016.

"Mobile Game Honour Water Aims to Heal the Waters Through Song," ivoh, Gloria Muñoz, August 29, 2016.

"Ursprungsspelen (The Native Games)," LEVEL, Peter Ottsjö, July 2016.

"Play with a Purpose: Educator Designs Games that Celebrate Indigenous Culture," Duluth News Tribune, John Lundy, May 8, 2016.

"Aboriginal Arcade," Native Peoples Magazine, Sheena Louise Roetman, April 2016.

"RICH INTERVIEWS: Elizabeth LaPensée, Writer, Deer Woman: A Vignette," First Comics News, Richard Vasseur, February 10, 2016.

"7 Indigenous Comics Creators You Should Know About," CBC, October 15, 2015.

"imagineNATIVE Brings Indigenous Art and Media to Prominence: An Interview with Elizabeth LaPensee," CG Magazine, Brendan Frye, October 15, 2015.

"imagineNATIVE Film + Media Arts Festival Explores Games Made By and About Indigenous Peoples," National Post, October 13, Chad Sapieha, 2015.

"Keep Living the Stories: 'MOONSHOT: The Indigenous Comics Collection' Celebrates Being Aboriginal," Comics Alliance, James Leask, August 28, 2015.

"'Foxtales' Shows Game Devs How to Get a Sensitive Story Right," Wired, Charley Locke, July 28, 2015.

"Native Characters and Creators Thrive in 176-Page 'Moonshot' Comics Anthology," Indian Country Today, Stephanie Woodard, July 16, 2015.

"The Post-Apocalyptic Dimensional Space of Native Video Game Design," Ars Technica, Sam Machkovech, June 6, 2015.

"Self-Determination for the Future of Native Game Development," Alaska Public Media, Shady Grove Oliver, May 19, 2015.

"UC Santa Cruz to Host Natives in Game Dev Gathering," Native Max Magazine, Johnnie Jae, May 2015.

"Cultural 'Survivance' Through Gameplay," The Source, Jesenka Duranovic, March 24, 2015.

"Indigenous Futurisms," InVisible Culture: An Electronic Journal for Visual Culture, Alicia Inez Guzmán, March 15, 2015.

"Make the Games You Want to See in the World," Ad Astra Comix, Nicole Marie Burton, April 8, 2015.

"More Than Shamans and Savages: American Indians and Game Development," USgamer, Daniel Starkey, November 28, 2014.

"Games Can Preserve Indigenous Stories and Oral Histories," Polygon, Alexa Ray Corriea, March 17, 2014.

"Healing Indigenous Trauma Through Video Games," Simon Fraser University Convocation, Diane Luckow, October 9, 2014.

"The First Native American Games Company," Polygon, Colin Campbell, August 21, 2013.

"Steampunk POC: Elizabeth Aileen Dillon," Silver Goggles, Jaymee Goh, December 7, 2012.

"Indigenous Peeps in the Industry - 04," alterNative Media, Michael Sheyahshe, August 27, 2008.

Radio, Podcasts, and Streams
"When Rivers Were Trails Puts Indigenous Spin On The Oregon Trail," Rob Ferrett, Central Time, Wisconsin Public Radio, May 13, 2019.

"Elizabeth LaPensée didn't see Indigenous people portrayed accurately in comics, so she wrote her own," CBC Unreserved, November 16, 2018.

"Indigenous Futurisms and the Politics of Video Games," The Skoden Chronicles, Ashley Courchene and Kristine McKorkell, January 31, 2018.

"Video Game Channels Anishinaabe Mythology to Revive Animals, Destroy Oil Pipelines," Michigan Radio, January 17, 2018.

"Episode 165: Thunderbird Strike and the Power of Indigenous Game Design: A Conversation with Elizabeth LaPensee," Not Your Mama's Gamer, December 15, 2017.

"Super Gamer Episode N64 – Elizabeth LaPensée," Super Gamer Podcast, December 1, 2017.

"Thunderbird Strike with Elizabeth LaPensée," Captain Mintbeard, December 1, 2017.

"Meeple Syrup Episode 109: Game Design from the Indigenous Perspective," Meeple Syrup, Elizabeth LaPensée, Allen Turner, and Jason Lewis, May 25, 2017.

"Learn About Empowering Indigenous Communities to Make Games at GDC 2017," Gamasutra, Bryant Francis, January 13, 2017.

"Women On Equal Footing At Indigenous Comic Con," KUNM Radio, Megan Kamerick, December 31, 2016.

"Honour Water Game Teaches Anishinaabe Songs About Water," Michigan Radio, Mercedes Mejia, November 21, 2016.

"Live from Indigenous Comic Con," Native America Calling, Tara Gatewood, November 18, 2016.

"Video Game Aims to Preserve Water Through Traditional Songs," Rosanna Deerchild, CBC Unreserved, October 23, 2016.

"Episode 9: Moonshot: The Indigenous Comics Collection," Radio Free Krypton, Justin Chandler, September 2016.

"The Creation of Indigenous Games," CKLB Radio, Brandon Maher, May 2016.

"Indigenous Game Designer Challenges Stereotypes," CBC Unreserved, Rosanna Deerchild, March 6, 2016.

"'Space Invaders' Reimagined for a New Generation, a New Culture and a New Worldview," Northland Morning, KUMD, November 5, 2015.

"What She Said - Tech Tuesdays," SiriusXM, Canada Talks, October 6, 2015.

"Natives in Science Fiction," Native America Calling, Lee Francis IV, September 23, 2015.

"Native Americans in Video Games," Native America Calling, Andi Murphy, September 16, 2015.

"Indigenous Gaming," A Tribe Called Geek, Johnnie Jae and Jack Malstrom, August 2015.

"The Dr. Elizabeth LaPensée Interview," Red Man Laughing, Ryan McMahon, February 27, 2015.

"Indigenous Video Games," Rose City Native Radio, Jack Malstrom, November 13, 2014.

Book Interviews
Creative Writing Career 2, Justin Sloan, August 21, 2015.

The Steampunk Bible: The Steampunk User's Manual, Jeff VanderMeer, October 2014.